course

NL/EN
This training is available in Dutch and English.More information

UX and UI fundamentals

Directly applicable basic principles of user experience and user interface design for people who are not dedicated UX designers themselves, but regularly encounter related questions in their work

Not yet scheduled
-No location
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2 days
1610 (excl. VAT)

Description

In this course, we cover the fundamental principles of user experience design and user interface design. The focus is on directly applicable knowledge for people who are not dedicated UX or UI designers themselves, but regularly encounter related questions in their work. During this course, you will apply theory in practice to translate a customer request into additions or improvements to an application that comply with best practices in UX and UI design and meet the needs of end users. For this purpose, you can use your own case or a sample case provided by the trainers.

Learning Goals

CheckmarkExplain the basic principles of user experience design
UnderstandLogo InfoSupport
CheckmarkExplain the basic principles of user interface design
UnderstandLogo InfoSupport
CheckmarkIdentify whether a design fits the purpose of the application and the needs of the end user
AnalyzeLogo InfoSupport
CheckmarkClassify your user's accessibility requirements
ApplyLogo InfoSupport
CheckmarkCreate or improve user flows based on existing requirements
CreateLogo InfoSupport
CheckmarkApply (existing) design systems and UX patterns to align an application with user needs
ApplyLogo InfoSupport
CheckmarkDiscover how AI can support UX and UI design
ApplyLogo InfoSupport
For the above learning goals we use Bloom's Taxonomy

Prior Knowledge

No prior knowledge is required.

Subjects

  • Personas
  • Accessibility
  • Mental models
  • Visual principles
  • User flows
  • Components and states
  • Responsive/adaptive design
  • UX patterns
  • UX writing
  • Brand feeling
  • Design and prototype tools (such as Figma)
  • AI design tools

Day 1:

  • Introduction to UI and UX
  • Personas
  • Mental models
  • User flows
  • UX patterns
  • UX writing
  • Information architecture
  • Exercise: analyze case with focus on where the user gets stuck and improve the flow

Day 2:

  • Visual principles
  • Components and states
  • Responsive/adaptive design
  • Accessibility
  • Brand feeling
  • Design and prototyping tools
  • AI design tools
  • Exercise: analyze case, with focus on interface improvements

Schedule

All courses can also be conducted within your organization as customized or incompany training.

Our training advisors are happy to help you provide personal advice or find Incompany training within your organization.

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